#ifndef NETWORK_H__
#define NETWORK_H__

#include "network_client.h"
#include "network_server.h"

namespace engine
{
	class Network
	{
	public:
		static NetworkServer* CreateServer();
		static void DestroyServer(NetworkServer* server);

		static NetworkClient* CreateClient();
		static void DestroyClient(NetworkClient* client);
	};
}

#endif
